We Rule (2011)
A social game ngmoco purchased and maintained, their biggest money maker for a long time.
- led engineering team through a major update release.
- implemented key features for update release.
Wonderground (2011 unreleased)
With Roger Royce and Brandon Milos conceived of and built proposal video and prototype of a new game for ngmoco.
- an unlockable world full of regularly released arcade style games
- players compete against and worked with friends and community members to unlock further access to the world and its games
- players choose a highly personable guide character to accompany them through the game
- opportunity for ngmoco:) to reach a wide audience with very accessible and different games while provide exciting, ever changing projects and a playground for developers within the company